Josh Gerdes

River Raid Classic

javascript phaser mobile

Last fall I had some free time and decided to try my hand at game development again. I have been working in the mobile space for the past couple of years so I thought I’d leverage a language that was already in my daily rountine. So I went with JavaScript. I liked the idea of having the flexibility of running the game from a web browser and being able to run it natively with the help of a wrapper. I also was interested in seeing how one of these JavaScript gaming frameworks held up. So, after a little research, I decided to go with Phaser for the framework and CocoonJs for the native wrapper.

For my first game I didn’t want to get tied up with working on the graphics and design of the game so I decided to create a tribute to my favorite Atari 2600 game, River Raid. The basic 8-bit graphics would keep it simple and the gameplay was complex enough that I would get to really test out the framework.

Overall, I enjoyed the experience and I plan on posting more details about the things I learned using Phaser and CocoonJs in the future.

But for now just check out the game details here or head over to the app store to pick up my game and start playing.


iPhone 6 Screenshot

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